AI Insights · Timothy · October 2024
Top 5 Slime Games on Android in South America Q3 2024
Explore the performance of the top 5 slime games on Android in South America during Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the Android platform in South America saw notable performances from the top 5 slime game applications, according to Sensor Tower data.
Bruno - My Super Slime Pet from Dramaton showed a fluctuating revenue trend, peaking at around $108 in mid-August. Weekly downloads were robust, reaching a high of 177K in early July, while active users maintained a strong presence, peaking at approximately 1.55M in late August.
Another Dramaton title, Super Slime Simulator: DIY Art, experienced a peak revenue of about $145 in early July. The app's downloads were consistently strong, peaking at 93K mid-July, and active users saw a noticeable increase, reaching around 421K in the same period.
Super Slime - Black Hole Game from Supercent, Inc. experienced a varied revenue pattern, with a peak of $68 in early September. Downloads fluctuated, hitting a high of 77K in early July, and active users saw a decline, ending the quarter at approximately 142K.
My Talking Slimy: Cat Friends by Pixeland OU showed consistent growth in revenue, reaching about $6.5K at the end of September. Downloads surged to 39K in early September, and active users increased steadily, peaking at around 121K in the same timeframe.
Slime Simulator Time: 3D ASMR by Questzy, despite not generating revenue, maintained a stable download rate, peaking at 4.2K in late September. Active users saw a slight uptick, ending the quarter at approximately 16K.
For more detailed insights, visit Sensor Tower.